Dungeons & Dragons: Infernal Tides

IDW Publishing reunites the Dungeons & Dragons: Legends of Baldur’s Gate creative team of writer Jim Zub and artist Max Dunbar for an all-new adventure: Dungeons & Dragons: Infernal Tides! Debuting in November 2019, the five-issue miniseries delves into the mythology established in the highly-anticipated D&D adventure Baldur’s Gate: Descent into Avernus arriving on September 17.

In Infernal Tides, fan-favorite Minsc and his friends are caught in the middle of devil-tainted corruption that has taken hold of Baldur’s Gate. Unravelling the secret of its source will take the heroes to unexpected places and threaten the sanctity of their very souls. Even if they survive this perilous journey, there will be Hell to pay!

“Dungeons & Dragons: Infernal Tides is a wild ride through some of my favorite parts of D&D lore,” says Jim Zub. “Getting the chance to help develop the story and setting for a brand new D&D sourcebook directly with the D&D team, having Max Dunbar contribute key concept art to that adventure, and then getting both of us back at IDW to create a brand new comic story that propels Minsc and the rest of the Baldur’s Gate heroes into the same kind of devilish danger is an absolute dream come true. This comic is going to be pure D&D-fueled adrenalin. I can’t wait for readers to see how it all rolls out.

“I’m so connected to these characters,” Jim continues, “that I’m shaving my head and donning the purple makeup and leather armor to play as Minsc at D&D Live 2019: The Descent. Watch me roll some dice with Chris Perkins as DM and Matthew Mercer playing Boo in the final part of The Descent at dungeonsanddragons.com on May 18 at 8pm PT.”

“I am so thrilled to be able to return to D&D comics with Jim Zub in Dungeons & Dragons: Infernal Tides,” says Max Dunbar. “This story plunges our Heroes of Baldur’s Gate into an adventure of a scope and scale we haven’t seen yet in these comics. We’ll dive into the heart of locations and events that are absolutely legendary to D&D. I feel incredibly lucky to be working with Jim Zub, incredible colorist Sebastian Cheng, IDW, and Wizards of the Coast on this vast and diabolical story!”

“We are so excited to be bringing back the original Baldur’s Gate creative team for this new series,” says David Hedgecock, associate publisher at IDW. “What an incredible privilege it has been to watch these creators and this story become such an important part of D&D canon!”

Infernal Tides, while an accommodating entry point for intrepid new readers, rewards longtime fans as the continuation of Jim Zub’s epic comic book storyline which began with Dungeons & Dragons: Legends of Baldur’s Gate and continued into Shadows of the Vampire, Frost Giant’s Fury, and Evil at Baldur’s Gate.

For information on how to secure copies of the Dungeons & Dragons: Infernal Tides miniseries, please contact your local comic shop or visit www.comicshoplocator.com to find a store near you.

Dungeons & Dragons Comic Book Series – New For 2019

The Forgotten Realms, the fantasy setting beloved by Dungeons & Dragons fans the world over, is the centerpiece for IDW’s all-new comic book miniseries, subtitled A Darkened Wish. Debuting in February 2019, the five-issue series will be written by B. Dave Walters with art by Tess Fowler.

In A Darkened Wish, years of hard-fought peace in the Sea of Swords are rent asunder, and legendary heroes must return to the region to defeat an unconceivable foe! Join Helene, a young wizard from the streets of Mintarn, and her friends as they grow from raw recruits to battle-honed warriors.

B. Dave Walters says, “I’ve been adventuring in the Forgotten Realms for a long time and having the honor of contributing to that world is incredibly exciting. I can’t wait to show the fans the power and intensity of a truly epic D&D story!”

“I have dreamed of making Dungeons & Dragons comics since I was twelve years old, but A Darkened Wish is beyond anything I could have hoped for,” says Tess Fowler. “Working with B. Dave Walters on this project is the coolest.”

Dungeons and Dragons Classics, Volume Four

D&D Classics Vol 4
D&D Classics Vol 4
IDW continue to pull together classic series for release as Trade paper backs. Amongst others, this week sees Dungeons and Dragons Classics, volume four; the collected issues of Advanced Dungeons and Dragons magazine 1991/92. With a romping good story, reading it is utterly reminiscent of playing the 2nd Edition Game, probably over findus crispy pancakes, with pepsi, cheesy wotsits and your mum calling up the stairs, telling you its a lovely day, so why aren’t you outside. Just as it should be when one was fortunate enough to have a good dungeon master, the story builds the team from an individual in inauspicious circumstances, right up to a wonderful melange incorporating all the expected classes, races and ‘professions’ by the battle royale at the end. This collection sees that arc run from initial trap (murder/set up) to resolution taking in the quest for the Dragon’s Eye, some elves, the usual every issue sword fight, some more dwarves and a whole lot of magic without the need to use words. And being the early 90’s, a good mix of female and male characters.

Just as with volumes 1 to 3, and indeed in the games themselves, the same basic story line is adhered to, there’s a touch of the female gaze, there is surprisingly little sexism; and Yes, It does show that sometimes there is a lot of dross, but usually its the oldies that deliver the goods. The artwork is naive by current standards, and the colouring also that of the earlier pressure-based printing processes – no digital retouching here. Whilst its available in a digital format, I’d personally seek this out on paper, stick my nose right in for the smell of fresh print, and sink back into one of those secret pleasures from our teenaged years.