The Forgotten Realms, the fantasy setting beloved by Dungeons & Dragons fans the world over, is the centerpiece for IDW’s all-new comic book miniseries, subtitled A Darkened Wish. Debuting in February 2019, the five-issue series will be written by B. Dave Walters with art by Tess Fowler.
In A Darkened Wish, years of hard-fought peace in the Sea of Swords are rent asunder, and legendary heroes must return to the region to defeat an unconceivable foe! Join Helene, a young wizard from the streets of Mintarn, and her friends as they grow from raw recruits to battle-honed warriors.
B. Dave Walters says, “I’ve been adventuring in the Forgotten Realms for a long time and having the honor of contributing to that world is incredibly exciting. I can’t wait to show the fans the power and intensity of a truly epic D&D story!”
“I have dreamed of making Dungeons & Dragons comics since I was twelve years old, but A Darkened Wish is beyond anything I could have hoped for,” says Tess Fowler. “Working with B. Dave Walters on this project is the coolest.”
Wargame Manufacture Mantic Games hit gold when they launched The Walking DeadAll Out WarSkirmish Game. Growing their take on the Walking Dead comic book world they have chosen to develop Skybound Entertainment’s stand alone Here’s Negan comic.
Reputation is everything as you experience the untold story of how Negan and the Saviours cleared the Sanctuary.
In Here’s Negan the board game, each player takes on the role of one of Negan’s ambitious lieutenants. To win the favor of their despotic leader, Sherry, Dwight, Laura, John and Tara must help clear the ‘Sanctuary’ of deadly Walkers. Danger lurks around every corner, however it’s not always the Walkers that pose the biggest threat…
Work together to clear the claustrophobic corridors of the abandoned factory, but that’s only part of the mission. You must also do whatever it takes to gain Negan’s respect and players ‘win’ by earning the most ‘Reputation Points’.
The in game miniatures are in scale with the Walking Dead All Out War skirmish game, so you can have some extra miniatures to use in that game also.
“The Walking Dead: All Out War Miniatures Game is our most successful retail product ever and we’re delighted to be working with Skybound Entertainment to explore this untold chapter of Negan’s history,” said Ronnie Renton, CEO Mantic Games. “Here’s Negan is a totally unique game that sees players working together but also gives them the opportunity to screw over their teammates to impress Negan. It’s co-operative and competitive so you’ll need to watch your back!”
Pre order is available here and if you pre-order before November 19th 2018 to receive pre-order exclusive free cards to use Dwight, Laura, John, Tara, and Sherry as survivors in The Walking Dead: All Out War
HAUNTING HORRORS AND COSMIC ENCOUNTERS FILL SYRINSCAPE’S NEW WHAT GROWS WITHIN SOUNDPACK FOR THE PATHFINDER RPG,
Chapter Five in the Strange Aeons Adventure Path Gets Custom Sound Suite for the Syrinscape App.
Grows Within, the 5th SoundPack chapter for the Strange Aeons Adventure Path, custom-created for the Syrinscape app to accompany the Pathfinder Roleplaying Game. The What Grows Within SoundPack has already been unlocked for Syrinscape subscribers, or can be purchased separately on Syrinscape.
The What Grows Within SoundPack features all of the sounds gamers need to immerse themselves in the adventure at the push of a button. As adventurers mount an expedition into the vast and deadly desert region, they must track their treacherous former employer, recover a vile tome, activate the city’s Star Stelae, perform a powerful ritual and take care not to wake the Great Old One. Included with the What Grows Within SoundPack are a haunted cityscape, a swarm encounter, an epic battle with a juggernaut, an anti-gravity room with reverse heartbeat, flying polyps, massive caves, a Naga, a Devourer, a black-winged Hunting Horror, Ash Giants and much more.
Syrinscape’s Benjamin Loomes takes a look at the What Grows Within SoundSet and offers pro-tips for incorporating it into your game:
Syrinscape’s Fantasy Player, Sci-Fi Player and Board Game Player apps are free to download, come with free SoundSets and are compatible with nearly any mobile device or computer. Syrinscape can also be completely unlocked for free for 30 days at Syrinscape.com/freetrial. For $10 a month, SuperSyrin Subscribers gain full access to Syrinscape’s library, permanent ownership of new sounds released while subscribing, access to Syrinscape’s SoundSet Creator and Syrinscape Online Play tools and more.
Further to our last article with some images of the new Warlord Games Fires Of Pompeii expansion for the Exterminate Skirmih Game, we are happy to reveal the packshot which is the first of Warlord Games Exterminate Expansions to feature the NEW Doctor Who logo.
We have just managed to catch up with our friends at Warlord Games about their Doctor Who Miniatures Game range, EXTERMINATE (Available from Element Games).
Their latest 2 boxes are looking really good, we have managed to snatch some fantastic images really showing off the potential of these miniatures that are aimed both at collectors and gamers.
We start with the Mire, which are available now, then push on to the Fires Of Pompeii set due August 2018.
The Mire are a race under the leaddership of Odin in the Peter Capaldi episode of Doctor Who, The Girl Who Died.
The Warlord Games Mire Box contains 3 miniatures, 3 Mire (one without helmet) and Odin plus Exterminate Game Cards needed for use of the miniatures in the Exterminate Game.
Lead by Odin the Mire hunt down other warrior races, turning their strongest warriors into liquid, which they then drink as their ‘nectar’, feeding on their adrenaline and testosterone. In reality the Mire choose weak opponents deliberately so they can easily defeat them and thus cultivate their fearsome reputation.
The Mire Miniatures Images
Fires Of Pompeii
From Peter Capaldi’s first appearance in new Who, though he was not the title role for this one, Fires Of Pompeii saw David Tennant’s Doctor challenged by the Sibylline Sisterhood and the Pyrovile.
We are waiting on full details of these, but in the meantime check out these images of painted miniatures.
Fires Of Pompeii Images
You can find out more about these and all Warlord Game’s Doctor Who ranges on their Into The Time Vortex website.
Zombicide: Invader will be the next miniature heavy board game in the Zombicide franchise.
If you have been living away from Kickstarter and Boardgames you may not know that Zombicide is one of the biggest series of boardgames that has ever been released via Kickstarter.
Zombicide is a cooperative board game that sees survivors working together to get through zombie hoards to reach various objectives.
The original series of games were set in the modern day and channel Romero esq zombie movies.
Following on from this Zombicide Black Plague saw the series shift to a Sword and Sorcery setting. The latest part of the series was Zombicide Green Hoard which was backed on Kickstarter by over 27 thousand people and raised a massive $5million.
Now CMON will be raiding our bank accounts to raise what will probably be a similar level of interest for ZOMBICIDE: INVADER, their first step into SciFi for the Zombie based series.
Like previous contributions to the games we expect there to be a lot of Movie and Pop culture references and the game play will be kept to the same style of coop survivors on a tiles board.
The Kickstarter campaign is not too far away, it is due to start on April 10th 2018, but as with their previous campaigns you should be prepared to wait around a year to get hold of the plastic and cardboard goodies.
Anyone who know me or had read this in the past will know I am a fan of the Mantic Games‘ The Walking Dead miniatures game. So it fills me with glee to see Mantic turning their hand to another licence. In this case HELLBOY.
With the reveal of their first miniature, the red handed demon monkey himself Mantic have also started a competition to win a Hellboy Miniature.
Today we’re delighted to unveil the first miniature from the upcoming Hellboy game! Also, we’ve got a great community contest for you to get involved in.
Would you like to paint one of the pre-production Hellboy miniatures? Just comment below with a pic of your best painted Mantic miniature (it has to be Mantic so we can share the results) by March 29th and we’ll choose our favourite to receive a resin Hellboy to paint (and keep) ahead of the Kickstarter launch. What are you waiting for? Get painting!
The news of Mantic’s Hellboy project reached us on the 5th January this year:
Mantic Games is pleased to announce it has entered into a licensing partnership with Dark Horse Comics for the worldwide rights to produce a game set in Mike Mignola’s inspirational Hellboy comic book universe.
The Hellboy board game will be a co-operative experience in which players face off against some of the comic’s most famous foes. Up to four people take control of iconic BRPD members, such as Hellboy, Abe Sapien and Roger the Homunculus, before exploring gothic locations and uncovering ancient artifacts.
The project is due to hit Kickstarter in April 2018. (and we cannot wait).
The Hellboy board game will be developed at Mantic by Mantic’s own (and formerly Games Workshop’s) James M. Hewitt. James’ previous gaming development credits include DreadBall, Necromunda 2017, Blood Bowl 2016, Warhammer Quest: Silver Tower and Horus Heresy: Betrayal at Calth. So he is no stranger to developing engaging games.
“The thought of sinking my teeth into the BPRD’s adventures and reimagining them for the tabletop… well, that sounds more fun than a monkey with a gun. This is a great chance to make a narrative-led game that mixes big, loud action with a wry sense of humour. I can’t wait!”
The Waking Dead Table Top Game – All Out War’sWave Four will be with us soon. In fact, you can pre-order now from the Mantic website or your local game store. This wave tells the story of Rick’s ill-fated encounter with the tyrannical Brian Blake – also known as The Governor.
In the Made to Suffer expansion, you’ll find a whole host of new scenarios, objectives, a new map and a cardboard counter of the infamous tank driven by the Governor!
In addition to Night Time Battles, New Scenarios and Special Objectives the factions and alignments have been given a big tweak allowing for large scale battles.
At the moment the game includes the following factions:
No symbol – Neutral (can be taken by anyone)
These factions are indicated by a symbol on a character’s survivor card. As you would expect in the Walker-strewn streets of Atlanta, allegiances are hard to come by. As a result, there’s a special table to show whether Survivors are automatic allies (grey), trusted allies (green), tenuous allies (amber) or enemies (red).
Once you’ve put your gang together, it’s time for war! Unlike a typical game, these battles are not about resource-gathering, or even clearing out Walkers, but instead hinge on bad blood, revenge and displays of power. To win a game you must take out your opposition. Add up the points values – including Equipment – of all the models you killed, and work out the difference.
The father of the The Call Of Cthulhu RPG speaks about the origins and his new plans for the game.
“I designed the Call of Cthulhu roleplaying game in 1980, and it changed my life”, said Sandy Petersen. “Though I’ve worked on fabulously successful computer games (e.g. Age of Empires), when I’m invited to gaming conventions as a guest, it’s always on the strength of my tabletop Lovecraftian games. That’s where the love comes from.”
Petersen’s Abominations features five such adventures, all set in the modern day – ‘Panacea’, ‘Hotel Hell’, ‘Mohole’, ‘The Derelict’, and ‘Voice on the Phone’. Each comes with a set of ready to play pre-generated investigators, allowing players to dive straight into the mysteries within.
As these scenarios were originally only intended for Sandy’s own use—often with a major part of the adventure “inside my skull and not actually written down”—he brought award-winning RPG writer Mike Mason on board to help prepare them for publication. As Chaosium’s Call of Cthulhu line editor and co-author of the most current edition of the rules, Mike was particularly well-placed to help bring Sandy’s twisted imaginings to print.
“Mike took my wooly notes and turned them into tightly-plotted masterpieces”, said Sandy. “We worked together on this, talking for hours to work out details and ensure everything went well. Mike would write up the adventure from my outline (and sometimes more detailed material), and I would edit it. Most of the adventures in this book went through several revisions before we were both satisfied.”
Each one-shot scenario is designed for one or more sessions of play. Advice for getting the most out of the scenarios is provided, as well as suggestions for expanding the scope of the adventures or making them part of a campaign. And this is but the first such collaboration of its kind: there are more “Tales of Sandy Petersen” yet to be unleashed!
Kings of War: Vanguard is a Skirmish game from Mantic Games (Who make Deadzone, Kings Of War and The Walking Dead Miniatures Games).
Mantic wanted something that would compliment their existing Kings of War range and also provide a starting point for those looking to start their own Kings of War army. (Like Me).
This is a good thing as not everyone has time or space for a sprawling 2-3 hour game of large format combat. A one hour skirmish game is great, played on a smaller area.
The format is looking to be skilled warriors, along with a few supporting troops, rather than the more typical rank and flank.
Skirmishes are also looking to feed into larger games: “It was also clear how these battles could feed into larger games of Kings of War too. So if you play a game of Vanguard in which the objective is to light beacons to show the way, in Kings of War you’ll be able to deploy your troops in a more advantageous position. Likewise, the scenarios can go the other way too, so you start with a big battle and then play a game of Vanguard in which you loot the corpses. Of course, Vanguard can be played independently of Kings of War and there will be a full campaign mode.” – Rob Burman, Mantic
Kings of War: Vanguard Fluff
Mantica is a world ravaged by war, a constant fight for land and resources, or prestige and power. The borders of countries wax and wane like the phases of the moon. The sound of mighty armies marching to war echoes throughout the land.
But wars can be won before the first arrows have been fired, or sword has smashed against sword. Small warbands of hardened warriors clash in desperate struggles to gain the tactical advantage before the battle lines are drawn. These are the bloody skirmishes before the war, where warriors become legends.
Kings of War: Vanguard will be launching on Kickstater soon.
Vanguard Character Cards
Vanguard will feature character cards that include all the stats you’ll need to play. Each of the heroes, special characters and warriors will come with their own cards, giving players a great reference during the game. When you’re playing a campaign, we’ll also be making a roster sheet, so you can track upgrades/new abilities/xp.
Vanguard Character Cards Key
NAME – if they’re a named character, this will be their name, e.g. Grekle Cacklemaster, or if they’re a standard miniature it’ll be the name of the unit.
RACE/TYPE – first up you can see what Race the model is. The model’s Race is also a keyword that may interact with other rules, e.g. a unit could receive a bonus when attacking a Race they particularly despise. Next, models will be one (or more) of the following Types: Grunt, Warrior, Support, Command, Spellcaster, and Large. Type is important when building a Warband and, once again, the Type is a keyword that may interact with other rules.
POINTS – this is how many points it costs to add the model to your warband.
STATS – this is where you can find all the stats for the model.
This value shows the distance the model can move in inches.
This is the target number the model needs to roll to hit a target when using a Ranged attack, typically as part of a Shoot or Cast action.
This is the target number the model needs to roll to hit an opponent when making a Melee attack.
This is the target number a model needs to roll to avoid taking damage and suffering wounds.
This is the target number for any Nerve tests the model needs to take. This will come into play if the Warband is broken or if something unnerving happens.
This shows the number of wounds the model can suffer before it is removed from play as a casualty. The larger the number, the more resilient (or stupid!) the model is.
The height of a model affects how it interacts with other models and terrain for line of sight and visibility of targets.
5. SPECIAL RULES – here you can see any special rules the model has. Some of these will be similar to those seen in Kings of War, while others will be completely new.
6. POWER DICE – this indicates how many Power Dice the model generates. The Power Dice work a little like the Command Dice in Deadzone and we’ll have a closer look at Power Dice in a future blog.
7. RANGED & MELEE – this shows how many D8s the model rolls during combat. That’s right, we’ll be using D8s for Vanguard, rather than standard D6s. Even better we’ve got exploding D8s during combat to help create some crazy cinematic moments.
8. EQUIPMENT – equipment will play a large part in Vanguard, as warbands uncover and buy new items during a campaign. Some models will come equipped with weapons/items as standard and they’ll be listed here.
9. SPELLS – spellcasters will have their spells listed here. We’ll be expanding the number of spells available, compared to Kings of War. Also, you may notice it says (short) after the spell name. Just like Deadzone, models will be able to perform two short actions or one long action. Some spells will be long actions, while others will be short. What’s more you’ll be able to boost spells to make them more powerful. As spellcasters gain experience in a campaign, they will also get the chance to learn new spells from an advanced spellbook or faction-specific magic.
10. SPECIAL ABILITIES and RULES – if the model has any special abilities they’ll be listed here. Special Abilities use the Power Dice mentioned earlier, so we’ll go into specifics in a future blog.
Kings of War: Vanguard Power Dice
The Dice are as follows red – weakest, white – slightly better and blue –best. These dice come with differing amounts of stars on (up to a maximum of three) to represent the amount of successes rolled.
The Power Dice are an integral part of Vanguard that really help to create those cinematic and exciting moments you expect to see in a skirmish game
A Bit About Vanguard Combat
Combat system relies on D8!
Starting on point 7 of the stat card above.
Once we’d settled on D8s, we deliberated about whether or not the number 8 should ‘explode’ when rolled. Ultimately we decided that the opportunity to go into ‘overdrive’ by rolling 8s fitted nicely with the idea of individuals going all out for victory. It also helped to create those cinematic moments that you’ll end up talking about after games. ‘Remember, that time the goblin took out an Earth Elemental after rolling six 8s?’ It may be extremely unlikely, but all us goblin lovers can dream.
Anyway, going back to the stat card. Firstly you’ll check the range or melee attack stat to see how many D8s you’ll be rolling. Next up, check the ‘Ra’ or ‘Me’ stat for the target number you’ll need to roll. Any successes count as potential hits against your opponent. Finally your opponent rolls the number of dice equal to the potential hits and is trying to equal or exceed the ‘Ar’ statistic. This gives the defending player the opportunity to add some extra dice using any spare Power in order to keep their most valuable units alive!
Rob Burman – Mantic Games
The defending player can also retaliate against the attack – immediately – cool, as you would wouldn’t you.
A few more exclusive pictures from Warlord Games Doctor Who ranges, including the ever popular Special Weapons Dalek.
Wargames company Warlord Games produces the 38mm figures for painters, collectors and for their wargame EXTERMINATE.
The winter range is made up the following troop types, each with just one major TV appearance to date.
Draconians, from the Jon Pertwee serial The Frontier In Space.
Movellans, enemy to the Daleks from the Tom Baker story Destiny of the Daleks. Though have had a minor appearance in the Peter Capaldi story, The Pilot.
The Special Weapon Dalek. Dripping oil, the imperial Dalek with the Steam Punk gun, rivets and visor. Seen in Remembrance of the Daleks and begging for a return this is a classic Dalek variant from the last of the Classic Doctor Who stories.
Release dates are subject to change but the Draconians should be in shops in November 2017. The Movellans should be available from in December 2017 and the Special Weapons Dalek is due out in January 2018.